Msg Boards
SR19 Keltica
SR13 Keltica

The Gods

Abarta, God of Mischief

'Doer of Deeds' one of the Tuatha de Danaan.  Abarta is never to be trusted, as he delights in deceiving and playing tricks on anyone gullible enough to believe him.  Rogues and Hunters are often heard muttering a quick prayer to Abarta before embarking on a mission..


Amatheon, God of Agriculture

'Labourer' or 'Ploughman'. Amatheon and his worshippers are in constant conflict with Arawn of the Otherworld,  after Amatheon stole Arawns prize possessions - A hound, a boar and a bird. 


Arawn, God of the Otherworld

The Celtic 'Otherworld' (known as Annwn in Wales) is a place of peace and beauty.  Arawn oversees this paradise and is responsible for guiding the souls of dead warriors to their final resting place.


Arianrhod, Goddess of Creation

'The Weaver'. Her main abilities are the control of interactions of human lives and of the matter of creation itself. Sister of Gwydion, Mother to Dylan and Llew. 


Cernunnos The Horned One, God of Wild Animals and the Forest

Often appears to worshippers sitting cross-legged and wearing a sleeveless tunic and bead necklace, however, his impressive pair of antlers are his most prominent feature. Cernunnos controls the forests and wild animals.


Epona, Horse Goddess

Appears as either a white mare, or as a young maiden riding a fast steed, cloak billowing behind her.  Worshipped by tribes favouring mounted combat.


Govannon, God of Steel and Smithing

Creator of Nuada's silver hand, Govannon was a smith of great prowess. Mortal smiths throughout the land pray for their blades to be blessed by Govannon.


Llyr, God of the Sea

Father of Manannan Mac Lir, magician and God of healing.  Worshipped by many coastal villages and towns, patronage of Llyr is believed to ensure the safety of fishermen and to aid sea-bound war parties.


Lugh, The Sun God

'Of the Long Arm'. Also known as Lleu in Wales and Lugos in France. Always appears as a young and handsome warrior, Lugh is part Formorii and detests the Tuatha De Danaan, whom he battles for control of the land.


Morrigan, Goddess of Death on the Battlefield

Sometimes known as Morrigu. This Irish Goddess is oft associated with the crow, a form she adopts on a regular basis as she scours the corpse ridden battlefields of the land.  Warriors have more than a little respect for this Goddess, as invoking her wrath would be foolhardy indeed.


Nuada, God of Healing

'Of the Silver Hand'. Known in Britain as Nodens or Llud, Nuada in Ireland and Nudd in Wales. Married to Nemain. He acquired his name after losing his hand at the first battle of Magh Tuireadh - A silver replacement was fashioned by Govannon the Divine Smith. As well as being a great warrior, Nuada has great powers of healing. His magic hounds are also able to cure the sick and injured.


Ogma, God of Eloquence and Wisdom

Inventor of Ogham, one of the earliest forms of writing. A great poet and scholar, many a Bard has devoted his life to the worship of Ogma.


Taranis, God of Thunder

'Thunderer'. One of the few Celtic Gods with whom the Romans identified and is often equated with Jupiter. Monuments to Taranis are found all over the Celtic world.  Any hero embarking on a long journey would do well to gain the favour of Taranis as his control of the elements is unmatched.


The Dagda, The Good God

Wielder of a massive club which he drags along the ground on wheels.  With one end of his club he can slay his enemies and with the other restore the dead to life.  The Dagda is wise and well versed in the magic arts. Worthy followers are kept well fed from his Cauldron of Plenty, which provides an inexhaustible supply of food. 

Script:31ms

Welcome
Login
Welcome
Register
Join a Game
My Account
Login
Change Password
Download Turns
Edit my Address
Edit Start-up Form
Edit Avatar
Payments
Log out
Forums
Resources
FAQS
Charts
Hall of Fame
Downloads
The Rule Book
Introduction
Starting to play
Choosing your race
The gods
Naming your leaders and castles
Choosing your character classes
Aliases and titles
Sending us your start-up sheet
General Information
Time and Weather
Serim Ral geography
Experience and health
Feeding your troops
Encumbrance
Alignment
Winning the game
Miscellaneous Orders
Placing bounties
Contacting other empiress
Destroying items
Disbanding troops
Finding new leaders
Following
Foraging for food
Leaving your items
Movement
Patrolling your lands
Profiling monsters
Renaming leaders and castles
Slaughtering for food
Recruiting and taking items
Finding & taking artefacts
transfers
visiting taverns
special locations
realm names
Castles
Castle production
Castle related orders
Building new castles
Citadels
Creating extensions
Delivering
Demolishing castles
fortifications
manufacturing
purchasing
surveying the land
Thief / Rogue abilities
hiding
sabotage
smuggling
spying on the enemy
stealing
visiting taverns
Rangers / Hunters
foraging
hunting
mapping the terrain
mustering troops
Magic
casting spells
unearthing new spells
brewing potions
drinking potions
scrying
Combat
training your troops
attack and retreat
capturing enemies
defending
pillaging
dealing with prisoners
armour, weapons & bows
sieging enemy castles
friends & foes
Repeat Orders
remembered orders
cancelling remembered orders
deferring remembered orders
Religions
changing your religion
listing fellow worshippers
sacrificing to your god
head priests
head priest abilities
section 13 - advanced classes
changing class
Appendices
Command summary
Order of events
Order sheets and costs
Helpful handy hints
Gm policies
Example order sheet
About
First Time Here?
Contact Us