It is possible to order your leaders and castles to remember and repeat
orders which are the same from turn to turn. This is accomplished by simply
placing the word REPEAT after the leader or castle name and before the
command. The order will then be carried out for all following turns until cancelled.
For example, Skuzbag the Goblin Lord wishes his castle Elfbash to manufacture weapons and armour each
week, Fortify it's walls and hire merchants to deliver food to his Citadel of Dwarfdoom. As he can't see
his plans changing for a while he decides to issue them as REPEAT orders. He would do it thus:-
ELFBASH REPEAT MAKE 500 WEAPONS AND 500 ARMOUR
ELFBASH REPEAT FORTIFY 8000 STONE
ELFBASH REPEAT DELIVER DWARFDOOM 5000 FOOD
These orders would then be carried out as normal for the turn he issued them and then repeated on all
subsequent turns until CANCELled or DEFFERred. Orders which will not be remembered are FIND, BUILD,
ATTACK.
PLEASE NOTE: There are several things to keep in mind when using REPEAT orders.
1) Repeat Orders are carried out in the normal Order Of Events (see Appendix II - Order Of Events),
however, normal orders of the same type have priority and are carried out first. e.g. CASTs will
be first, followed by REPEAT CASTs, followed by MOVEs, followed by REPEAT MOVEs etc etc.
2) Repeat orders are treated as 'normal' orders on the turn that they are first issued. They become
repeat orders on the following turn.
3) You are allowed as many Repeat Orders as you are Normal Orders. Any Repeat Orders over your limit
will be Auto-Cancelled. This happens after the CANCEL order, allowing you to choose which
Repeats get cancelled.
All your dominion's remembered orders will be listed at the bottom of your turnsheet and each will be preceded by a number i.e.-
Total Orders to be repeated next turn are:-
1 THRUKBAZ CAST SELF IXELTIRGLORAN X 5
2 MORTHAK PATROL
3 DWARFDOOM CREATE TEMPLE STONE X 2
4 ELFBASH MAKE 500 WEAPON 500 ARMOUR
5 ELFBASH SLAUGHTER 100 LIVESTOCK
6 ELFBASH DELIVER DWARFDOOM 5000 FOOD
To cancel any of these simply get any leader to issue a CANCEL order. The syntax being-
{Leader or Castle} CANCEL {Ord Num},{Ord Num},{Ord Num} [etc.. up to 8] e.g. - SKUZBAG CANCEL 1,3,7,5
You can cancel any number of remembered orders a turn, but only 8 maximum to each cancel order please.
You may wish to simply miss out some remembered orders for 1 turn only, and have them carried out as normal on subsequent turns. The DEFER order has been implemented for just this situation. The syntax is-
{Main Leader} DEFER {Ord Num},{Ord Num},{Ord Num} [etc.. up to 8] e.g.- SKUZBAG DEFER 2,4,5,6
As with the CANCEL command please only place up to 8 on each order.

